Hermes

Technomancer

Description:
Body
Agility
Reaction
Strength
Willpower
Intuition
Logic
Charisma
Edge
Active Skills:
Knowledge Skills:
Languages:
Qualities:
Spells:
Contact Name Connection Loyalty Archetype
Bio:

Those who are fortunate enough to become Firewatch team members have to contend with some of the weirdest aspects of the Sixth World. Critters that can melt whole cities, insects that take over your body, and (apparently) betrayal from within Ares. That last one is the lesson learned by Team Bravo while out on a routine training mission.

The members of Team Bravo included a human rigger, who went by codename: Hermes. Like most Firewatch members, Hermes was recruited from an unusual background at an early age. Firewatch likes to ensure diversity among their teams, and Hermes’s affinity with all things mechanical gave the team an edge when conducting surveillance and when trying to perform dynamic entry. Hermes was an odd duck though, often thinking of out-of-the-box solutions when none seem possible.

Hermes takes after his namesake, ensuring solid communications for the team and rapid transit as well. His swarm of drones allow him to conduct surveillance on a massive scale with very few resources. When surveillance is not enough and the drek hits the fan, his drones give him more firepower than any other single team member.

Hermes

Shadowrun Infinite Namikaze pipes13_0beron